Tag Archives: JavaScript

Sheldon robot: the web app on Docker

In a previous post, I described how I’m planning to use a web app to communicate with my robot, Sheldon. Well, it just occurred to me that this is a perfect use of containerisation. Time to learn something about Docker. A web app is the perfect solution for this because HTML and JavaScript offer a very simple way to throw… Read more »

Sheldon robot: remote control

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With any robot, it’s always useful to have some form of remote connection, if not full remote control. The question is how to achieve this. By the way, in this post, I’m definitely in ‘thinking out loud/workshop notebook’ mode, because nothing described here is finished. I’m just playing with concepts. Now, when I mention ‘remote control’, I’m not talking about… Read more »

DottyMatrix software stack: the front end

It’s one thing building an interface – it’s quite another working out how to use it. My DottyMatrix serial-to-parallel device is designed to drive my venerable old Epson MX-80 F/T III dot matrix printer (although it should work with any printer using a Centronics parallel interface). So far, I’ve mostly spoken to it using a terminal, sending text directly from… Read more »

DottyMatrix: a simple solution?

The DottyMatrix project began when I thought, ‘It would be nice to make use of my old Epson MX-80 F/T III dot matrix printer’. The problem was talking to it. But then I thought, ‘It’s just parallel printer interface. I’ll make a microcontroller-based device to act as an interface. How hard can that be?’. The answer, it turns out, is… Read more »