Tag Archives: decoding

Zolatron 64 6502 homebrew computer & Ben Eater’s project – changes to the ROM

In my previous post, I mentioned how, while I’m following along with Ben Eater’s 6502-based homebrew computer project, I’m also making some revisions of my own. One of these is to use my own address decoding scheme. So far, things are working okay, but that post included a note about how I’m going to have to make some changes to… Read more »

Following Ben Eater’s 6502 project – parts 5 & 6

Back in the first half of February, Ben Eater added parts 5 and 6 of his YouTube series on building a 6502-based homebrew computer. The enhancements he made gave the computer something it has been sorely lacking – memory. And the reason the computer needed memory was so it could have a stack. Up to that point, the code had… Read more »

Zolatron 64 6502 homebrew computer – new address mapping and decoding

Although it is possibly the slowest computer development programme in history, my Zolatron 64 6502-based homebrew design has made some progress. And this is largely due to the fine folks over at the 6502.org forum. Specifically, I have made changes to how I’m mapping the 64KB address space and the decoding I’m using to do that. I’ve been following along… Read more »

Zolatron 6502 computer: decoding the RAM more reliably

In my earlier post on address decoding logic, I mapped out a fairly simple way of dividing up the 64k address space for my 6502-based retro computer. But maybe it was too simple. There is one slight complication – easily fixed, but which will require the introduction of another chip. And the reason for this is something lacking in memory…. Read more »